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bounded-gunzip.ts

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bounded-gunzip.tsBlame89 lines · 1 contributor
303c5e2ccantynz-alt1/**
2 * Size-bounded gzip decompression.
3 *
4 * `Bun.gunzipSync` has two properties that make it unsafe on a request path
5 * carrying attacker-controlled bytes:
6 *
7 * 1. No output bound. gzip reaches compression ratios past 1000:1 on
8 * repetitive input, so a 10 MB upload expands to ~10 GB in memory. The
9 * process is killed long before that completes.
10 * 2. It is synchronous. Decompression blocks the event loop for its whole
11 * duration, so a single large body stalls every other request the
12 * server is handling — a latency DoS independent of the memory one.
13 *
14 * This helper streams through `DecompressionStream`, checks a running total
15 * after every chunk, and aborts the moment the budget is exceeded. Memory is
16 * bounded by `limit` rather than by the compression ratio, and awaiting each
17 * chunk yields to the event loop instead of monopolising it.
18 */
19
20/** Thrown when decompressed output exceeds the caller's budget. */
21export class DecompressedTooLargeError extends Error {
22 readonly limit: number;
23 constructor(limit: number) {
24 super(`decompressed body exceeds ${limit} bytes`);
25 this.name = "DecompressedTooLargeError";
26 this.limit = limit;
27 }
28}
29
30/**
31 * Default ceiling for a git push body after decompression.
32 *
33 * Generous on purpose: git objects inside a packfile are already zlib
34 * compressed, so a genuine push gzips at close to 1:1 and a real one this
35 * large would be extraordinary. A bomb, by contrast, blows through this
36 * within the first few chunks and is cut off there.
37 */
38export const MAX_GIT_BODY_BYTES = 1024 * 1024 * 1024; // 1 GiB
39
40/** True if `bytes` starts with the gzip magic number. */
41export function isGzip(bytes: Uint8Array): boolean {
42 return bytes.length >= 2 && bytes[0] === 0x1f && bytes[1] === 0x8b;
43}
44
45/**
46 * Decompress `input`, refusing to buffer more than `limit` bytes of output.
47 *
48 * @throws {DecompressedTooLargeError} as soon as the budget is exceeded —
49 * before the offending data is retained, not after.
50 */
51export async function gunzipBounded(
52 input: Uint8Array,
53 limit: number = MAX_GIT_BODY_BYTES
54): Promise<Uint8Array> {
55 const stream = new Blob([input as BlobPart])
56 .stream()
57 .pipeThrough(new DecompressionStream("gzip"));
58
59 const reader = stream.getReader();
60 const chunks: Uint8Array[] = [];
61 let total = 0;
62
63 try {
64 while (true) {
65 const { done, value } = await reader.read();
66 if (done) break;
67 if (!value) continue;
68
69 total += value.byteLength;
70 // Check BEFORE retaining the chunk, so exceeding the budget never
71 // costs more than one chunk of headroom.
72 if (total > limit) {
73 throw new DecompressedTooLargeError(limit);
74 }
75 chunks.push(value);
76 }
77 } finally {
78 // Releases the underlying source whether we finished or bailed out.
79 reader.cancel().catch(() => {});
80 }
81
82 const out = new Uint8Array(total);
83 let offset = 0;
84 for (const chunk of chunks) {
85 out.set(chunk, offset);
86 offset += chunk.byteLength;
87 }
88 return out;
89}